With the answer seemingly being that they couldn’t, it becomes a different sort of experience. Players will likely look back on all that they have done in Game of Thrones: A Telltale Games Series and wonder what they could have changed to make things better. However, it’s one thing to watch our favorite characters fail, and another to feel the failure ourselves. This definitely fits within the framework of the universe and the show, with the famous quote “if you think this has a happy ending, you haven’t been paying attention” stuck firmly in the front of my mind throughout Game of Thrones: Episode 6. Essentially we’re left with an extremely depressing ending, featuring defeat on almost all fronts for the Forresters. We’ll be getting into spoilers here so skip ahead if you want to be totally fresh for the game. That end result is a bit of a problem though. The ultimate goal is to get House Forrester out of the trouble that they find themselves in upon the conclusion of the War of the Five Kings, which happened at the end of the third season of the show. You control a number of characters, with some new ones popping up and old ones fading away, for various reasons. Without getting into spoiler territory, the story of Game of Thrones: A Telltale Games Series follow House Forrester and their allies. We’ve reached that conclusion now with Game of Thrones: Episode 6 – “The Ice Dragon”, and while some stories pay off in appropriately depressing ways, overall the experience has felt largely hollow and pointless. Stories meandered about, seemingly treading water until the promised epic conclusion. However, as the episodes wore on there seemed to be a few cracks forming in the otherwise perfect veneer of both the universe and the developer. ![]() Taking the fantastic world of the HBO show and merging it with the talent behind The Walking Dead game, The Wolf Among Us, and Tales from the Borderlands is the kind of thing gamers would only dream of. ![]() Game of Thrones: A Telltale Games Series seemed like a sure thing.
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